Third Eye [Kinect]
Philadelphia Game Lab
July 2014 - Aug 2014
Third Eye is Philadelphia Game Lab’s newest experimental virtual reality game. The player wears a stereoscopic head mounted display (Oculus Rift) and biosensors (Zephyr Biosensors) that measure pulse and breathing rate. The biometric measurements are the player’s indicators or success or failure in the game. The player’s body is being tracked in real time (using the Microsoft Kinect v2). As the player continues to play this game you will develop the ability to remain calm and focused even in the worst situations. The player will learn to control your heart rate and emotional fluctuations. The game will also help the player increase their patience and physical strength as they will be required to meditate for longer periods of time in challenging physical positions.
Modeled 90% of objects in the environment, unwrapped the UV and textured them.
Demoed at DesignPhiladelphia event in Oct. 2014
Haiyin (Haley) Yang: Environment Artist
Karan Parikh: Game Designer, Producer
Binglu Du: Technical Artist
Jing Qian: Programmer