Third Eye [Kinect]

Company

Philadelphia Game Lab

 

Duration

July 2014 - Aug 2014

 

Platforms

Kinect, Zephyr

 

Team Size

4

 

Role

Environment Artist

 

 

 

 

Overview

 

Third Eye is Philadelphia Game Lab’s newest experimental virtual reality game. The player wears a stereoscopic head mounted display (Oculus Rift) and biosensors (Zephyr Biosensors) that measure pulse and breathing rate. The biometric measurements are the player’s indicators or success or failure in the game. The player’s body is being tracked in real time (using the Microsoft Kinect v2). As the player continues to play this game you will develop the ability to remain calm and focused even in the worst situations. The player will learn to control your heart rate and emotional fluctuations. The game will also help the player increase their patience and physical strength as they will be required to meditate for longer periods of time in challenging physical positions. 

 

 

Responsibility

 

  • Modeled 90% of objects in the environment, unwrapped the UV and textured them.

 

 

Links

 

Philadelphia Game Lab: http://immersive.philadelphiagamelab.org

 

 

Awards

 

  • Demoed at DesignPhiladelphia event in Oct. 2014

 

 

Credits

 

Haiyin (Haley) Yang: Environment Artist

Karan Parikh: Game Designer, Producer

Binglu Du: Technical Artist

Jing Qian: Programmer

 

PROJECTS

-- An immersive experience for meditation and mind/body control
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© 2020 by Haley (Haiyin) Yang