Haiyin (Haley) Yang

Address: 106 37th Ave, San Mateo, CA 94403

E-mail: haleyyangetc@gmail.com

Tel: 412-614-1574

RESUME

Objective
I am a game designer with a passion for level design and UX design.
Currently seeking a game designer position starting after May 2015.

Education

Entertainment Technology Center (ETC), Carnegie Mellon University, Pittsburgh, PA

Masters of Entertainment Technology (MET), 08/2013-05/2015

Technology of Digital Media, Beijing Language and Culture University, Beijing, China

Bachelor’s Degree of Engineering (BA), 09/2009-06/2013

Experience
Journey to the West, InnovaJoy, Philadelphia, PA 08/2014-present
Environment Artist, UI Designer | Photoshop, Maya
  • Built the art style of environments from being cheery to sophisticate to support the story

  • Designed UI elements fit the changing art

Third Eye, Philadelphia Game Lab, Philadelphia, PA 07/2014-08/2014
Environment Artist | Maya​, Mudbox, Substance Painter, Photoshop
  • Teamed with 4 game developers to create a level of an immersive meditation game

  • As the only one artist on the team, created 90% environment objects

     

Various Game Jams, Global GJ, PIGDA Board GJ, Cipher Prime GJ, PA 2014
Game Designer, Artist | Photoshop, Illustrator, Maya
  • Created fast prototypes within time limit specifically for the assigned topics

  • Testament was awarded the Most Complicated Game

  • Thieving Chefs (Cipher Prime) was awarded the 3rd Prize and Most Delicious Game

Academic Projects
Hungry Squids, San Mateo, CA 01/2015-present
Game Designer, Artist | Photoshop, Maya
  • Studied the device and created a multi-player AR game with Project Tango device

  • Responsible for the design and art

  • The game is going to be demoed at Google Tango's booth at GDC 2015

Skills

Game Engine:

Unity 3D

Unreal

Flash

 

:Programming

++C, C

Mel

 

:3D

Maya

Mudbox

Substance Painter

 

2D:

Photoshop

Illustrator

 

Sound:

Audition

 

Version Control:

Perforce

SVN

 

Office:

Word

PowerPoint

Excel

 
Video:

After Effects

Premiere

Vegas

Nuke

 

Language:
English (Fluent)

Chinese (Native)

Connections, Highmark Caring Place, Pittsburgh, PA 09/2014-12/2014
Game Designer, 3D Artist | Maya​
  • Created and maintained documentation including game flow document, playtest survey, and graphic mock-up. Responsible for playtesting and playtest analysis

  • Modeled in-game environment and props and unwrapped the UVs

  • Consulted the client, therapists and communicated with the team and faculty

  • Managed bug list and tracked tasks

  • Used game design principles to overcome the technical challenges

  • Designed the UI interfaces and experience which engage K-5 children well

  • Modeled and textured cartoony game environments themed in tiki islands

Questyinz Social, Allegheny County Library Association (ACLA), Pittsburgh, PA 01/2014-05/2014
Game Designer, 3D Artist | Maya​
Building Virtual Worlds, ETC, Pittsburgh, PA, 09/2013-12/2013
2D & 3D Artist | Maya, Mudbox, Photoshop, After Effects
Contact
  • Participated in creation of 5 virtual reality rapid prototypes (Each in 1-3 weeks)

  • Designed different art styles specifically for each world with teams of 5

  • Did 80+% modeling and all rigging & animation

  • Maze of Hearts (Round 2) is selected in Experimental Gameplay Workshop at GDC 2015, a finalist for DATA 2014

     

Activities
BLCU Radio, University Radio Station of BLCU, China, 2009-2011
Director of Technical Department, Project Leader of King of Karaoke
  • Designed and organized the radio program and activities of King of Karaoke

Video Production, China, 2009-2013
Director, Editor, Storyboard, Cameraman, Scoring
  • Created promotion videos for extracurricular activities, total length of 150+ minutes.

© 2020 by Haley (Haiyin) Yang