October 6, 2014

Spent about 6 hours on layout of the village and modeling small components to make the environment look real and fun.

June 13, 2014

This is a building in Tera. I love this game very much and I'm going to make the texture and lighting for this environment.

June 3, 2014

Just moved to a new apartment. This hydrant is the symbolic item of the shuttle stop. We will be good friends and meet each other every day. So excited to have access to my computer during the summer vacation!

May 2, 2014

A rapid blockout finished in about 30 minutes. Concept by my roommate, Chong Hu.

May 2, 2014

Today I modeled a well. Found the concept art on http://sabin-boykinov.deviantart.com/art/game-concept-art-212567808.

May 1, 2014

Found the tidal pool desert scene very interesting (Massive Chalice). It's like a dry underwater environment. Hope I have more time polishing it but I have to leave. Dear Shuttle, please wait for me...

April 28, 2014

It's really challenging to say that I will post my works every day. After working on a handful of projects, I finally decided to set my professional goal as an environment artist / level designer. So maybe I should take this as a chance to practice blocking out environ...

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